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Spiderman 2 copy: Project

ROBOT RISING

Role: Art Director | Tencent | 2013

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Robot Rising was a F2P (Free to Play) IP developed from scratch, and was the first full 3D game developed for Facebook. This in-browser game delivered an ARPG (Action Role Play Game) experience along with a base building mechanic with a tripple-A visual aesthetic.

GAMEPLAY

This video shows highlights of Robot Rising's gameplay. In this game you play as an AI (artificial intelligence) embedded in the chassis of a robot. As players explore difference themed dungeons you find materials that can be used to build more advanced robotic components. One of the key goals is to build a chassis that can accommodate multiple weapons that get connected at key attachment points on the chassis.

WORK PRODUCT

Below is a collection of directed concept art, visual targets, art bible excerpts, and gameplay screenshots. 

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WORLD BUILDING

This video was created by the project's Senior World Builder, Eric Chadwick. He graciously allowed me to share this clip as it does a smashing job at showing off our tools, pipeline, color palette, and versatility. 

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One of our core goals was to have massive amounts of re-use of environmental assets to keep load times as short as possible, while maintaining a rich palette of color indicative of a triple-A game experience.

VISUAL EFFECTS

One of the core visual pillars of Robot Rising was the Language of Combat. We put a large amount of emphasis on how to visually convey different families of effects (balistic, fuel, electric, plasma, etc), that help convey gameplay designs.

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Robot Rising is a Sexy 3D Action RPG That Just Happens to Be on Facebook

A tipster poked me about Robot Rising again today, so I decided to give it a go. Wow. I mean, look at that. Wow.

—  Kotaku

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